NEUS Projects

Full Version: Hit checks on skills that use basic attacks
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Would it be possible for skills like Hanging/Repel/Sidecut/Couloir to list your hit chance when selecting a target? This would help immensely.
I second this.
All of my yes.
please
Gather a list of skills that this should apply to and I will try my best to fulfill this request next update.
Snake Shot (check should include damage bonus)
Pulling Shot (damage bonus)
Cripple Arm (hit penalty)
Cripple Leg (hit penalty)
Sidecut
Power Gradation (damage bonus, res target)
L'au-Dela
Couloir (hit bonus)
Geldoren (damage bonus)
Shinken
Ether Invitation (damage change)
Wazabane (hit bonus)
Cutthroat (hit penalty)
Hanging (hit bonus)
Checkmate (damage bonus)
Straight Cannon (hit penalty, damage bonus)
Blowback Cannon (damage bonus)
Chained Boomerang (hit penalty)
Buster Cannon (damage bonus)
Parting Shot (hit penalty)
Ritual Sword
Aliagmato (damage bonus)
Wazabane needs the HIT/CRIT Bonus from normal and airborne statuses.
Don't forget the new Spear 'sidecut' too.