NEUS Projects

Full Version: More like 'Murderous Fertilizer'.
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Miracle fertilizer causes the plots to empty after the turn of the next hour, if applied to a crop. Multiple uses do not stack if that was intentional or not, despite being able to use it on the same crop multiple times. Always yields 1 berry/vegetable/etc.
The only bug here is that it disappears on hour change, which isn't really intended. So that's been fixed.