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Full Version: Halved Shoves
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Moves that push characters a certain number of tiles (parting shot, repel, bash, etc) will only move the target by half the tiles.

I.E. Bash will shove something away half a tile, a second bash will push them the rest of a tile away. A crit repel shoves something one tile, then half a tile away, instead of three.
This has been corrected.