Protect is having some janky interactions with autohit skills. As far as I'm aware, it's supposed to function on abilities so long as the person with Protect is counted as a 'viable' target (this means positionals like Cutthroat and requirements like Ether Invitation). However, Protect isn't stopping Hanging, projectiles, or Bash. I don't know what else isn't being stopped, but some or all of those seem like they should be blocked.
It would be helpful to have a couple skills confirmed not to work with Protect. You named a few but I'd like you to test those again and make sure there's no human error in there. Then I'll take a look and see what's up.
A quick 2v2 stylish spar revealed that the following skills were
not intercepted by protect:
- Hanging
- Sidecut
- Shinken's projectile
- Needle
- Checkmate
- Bash
- Ryemei (rye DOES get blocked, even though ryemei doesn't)
- Wazabane
- Repel
- Shinken basic attack
To give you data for both, the following were skills that
were intercepted by protect:
- Rye
- Vyd
- Shine Ray
- Basic Attack
- Book Smack
- Black Rend