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Full Version: [v2.51] Twin Don't
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When using guns for twin dance, firing at a stack of targets or objects will only fire with your primary weapon for the attack (i.e 'attack' only fires mainhand, 'sub-attack' only fires offhand).

Each target in the stack will take a round from your primary weapon, but not from your other 'twin danced' weapon.

Objects under a target will still disable the twin dance, but will not be fired at by your primary weapon.

Field objects I've confirmed that prevent twin dance if a target is on top of it;

-Gravestone

-Warding Rune stones

-Flowers (what)


Ground tiles, such as cinder tiles, are unaffected.
This applies to any form of twin dance, as far as I can tell. Tested with shanks.
This should be corrected. Note that enemies should not be stacking in the same tile regardless.