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Full Version: [v2.51] Static boss pathing AI failure
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Bosses that spawn in static dungeons lose all AI if they're spawned with nobody in it, or if they're set to 'inactive' by whoever is in the static leaving.

The normal resource-saving behavior is not properly restarting boss AI on players entering static dungeons, causing them to stand in place forever and not react to anything.
This should be corrected.