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Full Version: [v2.62c] Mind Sync does not re-sync after combat
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Some Youkai have passives which grant bonus statuses to the Summoner, thanks to Mind Sync.

But if you end combat with said Youkai summoned you will no longer receive those bonuses until you get into another fight, which may lead to misleading on what is being calculated on the Character Stats.

And at worse, this:
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Now imagine losing one skill slot every single fight due to a passive which influences Skill Slots such as Sazae-Oni's Painful Accuracy.

Steps to reproduce:
- Have Mind Sync.
- Have Sazae-Oni, and receive +2 SKI.
- Have 18 SKI at most.
- Total of 20 SKI.

- Summon Sazae-Oni.
- Win the battle.
- Your SKI will be now missing forever, you will be lacking one Skill Slot until you fight again, but never have Sazae-Oni summoned this time.

Possible Solutions ™:

- Make some of those passives not grant stats but raw statistics, such as Painful Accuracy granting +5 Hit instead of +2 SKI. Or Night Shade granting +2% Damage Reduction instead of +2 DEF/RES.
If you're feeling daring, my personal ideas for stat-to-raw conversion could be something like this:
STR = Scaled Weapon ATK
WIL = FP regen.
CEL = Evade.
DEF/RES = Armor/Magic Armor (or additional DR%)
VIT = HP regen.
FAI = Critical Evade.
LUC = Critical.
GUI = Critical Damage.
SAN = Status Resistance.
APT = does this even exist as bonus?
or
- Make the game update your Mind Sync's bonuses before the fight is over, exactly as your Youkai is removed from combat, and before the game scans after your Skill Slots vs SKI/WIL/GUI/Talent bonuses.
or
- Make Mind Sync only apply during battle, so it doesn't botch your Char Stats outside of it.
IS THIS WHY I KEEP RANDOMLY LOSING A SKILL SLOT?!