Lupine Racial Passive - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Lupine Racial Passive (/showthread.php?tid=2908) Pages:
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Re: Lupine Racial Passive - Autumn - 07-06-2016 I kind of like the lupine passives where they are, but I'm not opposed to any changes either. Re: Lupine Racial Passive - Snake - 07-13-2016 Alright, a more serious post now. I think they should receive a howl that inflicts a medium 'Hunted LV (5+10% Scaled SAN)' on all enemies in a 2 square circle range around them, and inflict Fear. Re: Lupine Racial Passive - Exxy - 07-14-2016 "Snake" Wrote:Alright, a more serious post now. I think they should receive a howl that inflicts a medium 'Hunted LV (5+10% Scaled SAN)' on all enemies in a 2 square circle range around them, and inflict Fear. I can 100% get behind by this suggestion. Not too fond of the circle range but if it's an AoE that hits all with I can go for it (and possibly making it somewhat costly 20-30 FP, 25-(1+(Scaled San/10)) preferably. I would probably incorporate a small cooldown and make it take up a Skill Point Slot. The only last question would be how much Momentum would it drain (2 or 3)? I would be in favor of 2 but anything above 3 would be overkill. Re: Lupine Racial Passive - Snake - 07-14-2016 4M should be the minimum for this because AoE fear/hunted debuffs for the next 3 rounds are neat enough. No cooldown needed, that'd be silly. No racials (Phenex Revive/Lunatism aside) should have CDs. Re: Lupine Racial Passive - Exxy - 07-14-2016 Alright, so no Cooldown. Still a bit torn on the Momentum costs, maybe give it 4M typically and a conditional that knocks it down to 3? Possibly tie it into Instinct's effect to where at 50% it lowers to 3M or something? EDIT: Suppose it was changed to be unable to use when Silenced and from an AoE that was based centered around the Lupine to a semi-conical-direction, would that possibly make it a bit more 3M-worthy? X_X See picture that will be edited in for reference. Black tiles reference the origin/causer: Re: Lupine Racial Passive - Snake - 07-15-2016 I was thinking the first one, yeah. That AoE. And 'chabooski', that's how a Lupine AoE "Hunting Howl" that inflicts Fear/Hunted should be. It's not 'op' since both inflictions affect only between the user and the target. (Fear is hit debuff towards source, Hunted is damage amplification from source.) And it has 'melee' range, making the Lupine in question either 'hunt' after the prey to inflict them in mano-a-mano range, or get a slight advantage while surrounded by foes. Also, why the whole 'needs to be 3M pls'? First, it's an AoE debuff that won't cost much, targets multiple foes, inflicts Fear/Hunted within (Stat Inflict %) chance. Having it at 3M would make a Lupine able to spam it every single time they have a chance, or in Fleur situations. (Crit -> Howl -> Crit, repeat endlessly for an infinite debuff.) Or worse, simply 'try again' if their Inflict chance fails them. A Lupine howling twice for the sake of game mechanics would be SILLY in game, yeah. :V That's why I insist 4M instead of 3M. To prevent spam, and to prevent people whining. Re: Lupine Racial Passive - Exxy - 07-15-2016 I would much rather see a higher FP cost -or- a Conditional that goes "in certain instance, you save 1M from using this skill" than an outright Momentum bump to this. Why? Show me the list of skills that are used at 4M and -still- viable, if there are more than 4 I'll cease all argument to make this 3M to some effect. Anyway. . . Maybe something like: If an enemy has moved away from the caster (either through Move or other methods, see: Repel/Geldoren/Etc) after being hit recently (think of a claret call type effect), then the cost of the Skill drops from 4M to 3M and has a % chance (based on SAN in some equation) to be afflicted with the status debuffs outside of the range of the skill (see how Sun Flare from Monk works for reference). Re: Lupine Racial Passive - Snake - 07-18-2016 Too much special conditions to something simple, I'll give your 'I'll cease all argument' back by saying: 'Which racial skill is complicated to use?' Reviewing my idea of a Lupine Racial, I want it to behave like Howl and Haunt from a Bargheist (not sure if it's spelled like this-), but in an AoE of That will cost 4M because: Re: Lupine Racial Passive - Exxy - 07-18-2016 Fair enough, buddy. I'll succeed to it (assuming it gets passed) being 4M static. |