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Stat Infliction, it should even be called 'luck-based' anymore? - Printable Version

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+--- Thread: Stat Infliction, it should even be called 'luck-based' anymore? (/showthread.php?tid=3400)

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Re: Stat Infliction, it should even be called 'luck-based' anymore? - Rendar - 09-09-2016

Reversing the values hurts EVERYONE but the people with 0 san.

Simply having an inverse feature to CORRUPTED races so that their lower SAN is counted as being something like... 20-30.


Re: Stat Infliction, it should even be called 'luck-based' anymore? - Snake - 09-09-2016

"Rendar" Wrote:Simply having an inverse feature to CORRUPTED races so that their lower SAN is counted as being something like... 20-30.

Currently, the ride to hell begins at 10 SAN. But a Corrupted discussion is already worth another topic.

So for now, since Dev only posts once. Closed?


Re: Stat Infliction, it should even be called 'luck-based' anymore? - Autumn - 09-09-2016

It kinda makes sense for corrupted to be weak to status effects, I don't have any issues with that much.

Though I do wish that priests weren't so damn resilient to a simple interference proc but I digress.