Map Placement. - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Map Placement. (/showthread.php?tid=4857) Pages:
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Re: Map Placement. - Rendar - 08-15-2017 Oh no. I was giving examples of how you can currently CC fuck a team. Also; I thought silence hit everyone in the sonic shell AoE, but fair. Anyways, Kam's suggestion as it puts team members a decent distance away from eachother. Re: Map Placement. - Neus - 08-16-2017 People should be spawning facing towards the center of the map, if they're not, it's a bug. Re: Map Placement. - Ryuzaki - 08-16-2017 It does seem really subjective for map spawns with PvP lately. I'll throw my two characters into a couple PvP matches against each other later to grab screenshots of it and whack player debug on so I can build a bug report on it to confirm. Re: Map Placement. - Lonestar - 08-16-2017 "Neus" Wrote:People should be spawning facing towards the center of the map, if they're not, it's a bug. No, they're not facing towards the center in most cases that I have participated/witnessed. And I agree with Kam's placement. Re: Map Placement. - Autumn - 08-16-2017 Its half right, the party that engages the fight (south end) always faces the way they currently do, the party being engaged (north end) always face the center of the battlefield. Re: Map Placement. - Neus - 08-17-2017 Let me know if the directional facing is fixed in the next version. |