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Hit and Evade Options for Classes - Printable Version

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RE: Hit and Evade Options for Classes - Lolzytripd - 10-18-2021

(10-18-2021, 08:50 PM)Jeff Wrote: Very poor comparisons. Not every build needs crit, and while more health is nice, it isn't a necessity.

Players can opt out of the evasion game by dropping CEL for DEF/RES/VIT and heavy armor. But nobody can opt out of the hit game, which stifles build diversity and class choice.

(Oh and there are actually four different options for APT.)
Skill isn't a problem, the problem is that 40 skill doesn't result in hitting "often enough"

with 40 skill its entirely possible for someone with 60 cel to drag you down to a 0% hit rate.

that shouldn't be a possibility, a 40 skill build has put some investment in the stat, not a ton, but they've paid their hit tax, the should hit some of the time.