Hit and Evade Options for Classes - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Hit and Evade Options for Classes (/showthread.php?tid=8562) Pages:
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RE: Hit and Evade Options for Classes - Lolzytripd - 10-18-2021 (10-18-2021, 08:50 PM)Jeff Wrote: Very poor comparisons. Not every build needs crit, and while more health is nice, it isn't a necessity.Skill isn't a problem, the problem is that 40 skill doesn't result in hitting "often enough" with 40 skill its entirely possible for someone with 60 cel to drag you down to a 0% hit rate. that shouldn't be a possibility, a 40 skill build has put some investment in the stat, not a ton, but they've paid their hit tax, the should hit some of the time. |