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White Spirit Bonuses - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +---- Forum: Beta Fu (https://neus-projects.net/forums/forumdisplay.php?fid=45) +---- Thread: White Spirit Bonuses (/showthread.php?tid=3179) |
Re: White Spirit Bonuses - Exxy - 08-09-2016 Time to talk about the one thing no one has mentioned yet (I think): Say you change what skills, are capable of being boosted by Spirits. Like you take 2/1 on Duelist's One on One, for example (just assume it works for this instance), and later on you remove it from the green-light list for effected Skills. How will you take the 2/1 instance away from previously existing players? I know for one Priest/Curate class skill, we kept 5/3 post-update and had to reset our skills for it to be removed. Although I'm not sure if you've figured out a way to quick-fix this since we had a similar issue with Spellthief's spell catalog (I wasn't here when all the fallout from it was handled). Re: White Spirit Bonuses - Autumn - 08-09-2016 "Exxy" Wrote:Time to talk about the one thing no one has mentioned yet (I think): It's a beta server, progress is not saved. Re: White Spirit Bonuses - Exxy - 08-09-2016 I meant if adjustments are made after going live, Spo. I apologize for not clarifying. |