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Magic, The Suffering - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Magic, The Suffering (/showthread.php?tid=3380) |
Re: Magic, The Suffering - Akame - 09-04-2016 "Snake" Wrote:"Tin Foil" Wrote:M.TYPE - STANDARD Arena Combatant takes 261 Fire magical damage.I believe Searxplosion combo is too strong, true. I'll give you that. Jesus christ. No 'basic' spells should do as much damage as a damn evocation IMO. 2M Screamer sounds good, yup. Also, as Sarah said, stone dragon > air pressure > stuns needs to be addressed, too. Re: Magic, The Suffering - Chaos - 09-04-2016 Stone dragon -> Air Pressure stuns require 6m and are subject to the whims of where Air Pressure pushes the rocks. Unless this doesnt apply Stun Immunity, there is no real issue here. Re: Magic, The Suffering - Autumn - 09-04-2016 Chaos, Chaos look at this for a moment and tell me there's no problem, when has stun never been a problem in the past? Why do you think Arbalest is still the strongest class in the game? Why do you think we had to complain about light tomahawk across like 3 different threads to get it nerfed? Skullcaver is the 2nd strongest axe there is, if not the strongest if you get lucky. Stun itself is an inherently broken status effect, and should only be conditional, it is definitely way too easy to pull off Stone Dragon's stones in such a way to stun someone, I'm sorry to say. -1, change stun or change stone dragon. Re: Magic, The Suffering - Akame - 09-04-2016 6M momentum stun every other turn is a problem. Thinking otherwise is.. quite delusional, no offense. IMO, status effect stun should be making the opponent unable to use movement, use movement skills, basic attack or use any offensive skills. Nothing else. What it is now is makes stone dragon > air pressure a large problem that must be addressed. Re: Magic, The Suffering - Lolzytripd - 09-04-2016 eh its not the worst, I've had fun as a spell thief stunning them before they got the stun off Re: Magic, The Suffering - Trexmaster - 09-05-2016 "Chaos" Wrote:Stone dragon -> Air Pressure stuns require 6m and are subject to the whims of where Air Pressure pushes the rocks.You can control where the rocks go with Air Pressure by aiming it appropriately. "Lolzytripd" Wrote:eh its not the worst, I've had fun as a spell thief stunning them before they got the stun offThat's only if they use just stone dragon for some reason, and no reasonable person will set themselves up for a stun. Re: Magic, The Suffering - Snake - 09-05-2016 I think the stun salt should be addressed in another thread, I think this one is just about the high damages and lack of basic counterplay to an easy class that became easier. Re: Magic, The Suffering - Lolzytripd - 09-05-2016 I'm actually okay with sear tiles, if you let someone drop a charg mind sear, you dun goofed. Re: Magic, The Suffering - Kameron8 - 09-05-2016 "Lolzytripd" Wrote:I'm actually okay with sear tiles, if you let someone drop a charg mind sear, you dun goofed. Or you spawned a moderate distance away from them at the start of the fight. (See: Most of the time) Re: Magic, The Suffering - Lolzytripd - 09-06-2016 Just pop a ghost walker potion . It makes you immune to tile effects |