NEUS Projects
[2.70f] DOOR STUCK - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5)
+--- Thread: [2.70f] DOOR STUCK (/showthread.php?tid=10013)



[2.70f] DOOR STUCK - Shadbase - 03-01-2023

The Korvara Jammer Caverns in Geladyne do not have an "edge" of the map in their battle maps, meaning you are unable to flee a battle at all, and must just eat a death (and the item/murai loss that come with it) just to leave if you get in over your head.


RE: [2.70f] DOOR STUCK - Neus - 03-03-2023

This isn't really a bug. Just a quirk of how the battle map is.


RE: [2.70f] DOOR STUCK - Shadbase - 03-03-2023

It felt kinda like an oversight more than anything due to the map being one of the smaller ones, so it leaned more toward a bug report than a suggestion...
But if it's something that can't be fixed, well... guess we gotta put a sign-out front that gives a warning-