[2.70f] DOOR STUCK - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [2.70f] DOOR STUCK (/showthread.php?tid=10013) |
[2.70f] DOOR STUCK - Shadbase - 03-01-2023 The Korvara Jammer Caverns in Geladyne do not have an "edge" of the map in their battle maps, meaning you are unable to flee a battle at all, and must just eat a death (and the item/murai loss that come with it) just to leave if you get in over your head. RE: [2.70f] DOOR STUCK - Neus - 03-03-2023 This isn't really a bug. Just a quirk of how the battle map is. RE: [2.70f] DOOR STUCK - Shadbase - 03-03-2023 It felt kinda like an oversight more than anything due to the map being one of the smaller ones, so it leaned more toward a bug report than a suggestion... But if it's something that can't be fixed, well... guess we gotta put a sign-out front that gives a warning- |