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Boxer - Fighting Pace - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Boxer - Fighting Pace (/showthread.php?tid=10040) |
Boxer - Fighting Pace - Snake - 03-08-2023 It barely sees use, and when you use this, you don't have a single Boxer skill that costs 10 FP that you can benefit of on the next round. Could be changed to this instead: Quote:When you select End Turn with at least 3 Momentum, you recover FP, based on Rank and your Schwarz Sturm LV. The recovery is doubled if Boxer is both your Main and Sub Class. RE: Boxer - Fighting Pace - Ray2064 - 03-08-2023 Even then it feels....Underwhelming, considering it uses up Sturm , and doesn't restore that much for what Boxer ends up burning up ? Imo just make "End Turn" regen FP equal to Sturm + M*2 without requiring to use 3- it'd basically be FP regen. Kind of what the class needs. That, and more SP definitely isn't what the class needs, considering it's among the tightest in that regard. RE: Boxer - Fighting Pace - MegaBlues - 03-08-2023 Honestly, just make it FP Regen based on Sturm, and cut it down to 1SP. RE: Boxer - Fighting Pace - Snake - 03-10-2023 That could work, Blues. Or maybe make it so the more Schwarz Sturm you have, the less FP all Boxer skills cost. (5% per SS Level) |