NEUS Projects
Boxer - Fighting Pace - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11)
+--- Thread: Boxer - Fighting Pace (/showthread.php?tid=10040)



Boxer - Fighting Pace - Snake - 03-08-2023

It barely sees use, and when you use this, you don't have a single Boxer skill that costs 10 FP that you can benefit of on the next round.

Could be changed to this instead:


Quote:When you select End Turn with at least 3 Momentum, you recover FP, based on Rank and your Schwarz Sturm LV. The recovery is doubled if Boxer is both your Main and Sub Class.

(This will reduce your Schwarz Sturm LV by half, min. 1; Effect has a 3 round CD.)

Rank 1 - 2 FP + Schwarz Sturm LV * 1
Rank 2 - 4 FP + Schwarz Sturm LV * 2
Rank 3 - 6 FP + Schwarz Sturm LV * 3
Rank 4 - 8 FP + Schwarz Sturm LV * 4
Rank 5 - 10 FP + Schwarz Sturm LV * 5



RE: Boxer - Fighting Pace - Ray2064 - 03-08-2023

Even then it feels....Underwhelming, considering it uses up Sturm , and doesn't restore that much for what Boxer ends up burning up ?

Imo just make "End Turn" regen FP equal to Sturm + M*2 without requiring to use 3- it'd basically be FP regen. Kind of what the class needs.

That, and more SP definitely isn't what the class needs, considering it's among the tightest in that regard.


RE: Boxer - Fighting Pace - MegaBlues - 03-08-2023

Honestly, just make it FP Regen based on Sturm, and cut it down to 1SP.


RE: Boxer - Fighting Pace - Snake - 03-10-2023

That could work, Blues. Or maybe make it so the more Schwarz Sturm you have, the less FP all Boxer skills cost. (5% per SS Level)