NEUS Projects
Soldier - Mad Chop - Printable Version

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+--- Thread: Soldier - Mad Chop (/showthread.php?tid=10059)



Soldier - Mad Chop - Snake - 03-11-2023

This isn't mad enough.

- Mad Chop should ignore the target's protection when your health is equal or below 25%.
- 1% per 1% missing HP again, please.


RE: Soldier - Mad Chop - firehawk11 - 03-11-2023

Axes are not very good with their low accuracy but asnything to make axes more powerful verses swords or spears would be nice.


RE: Soldier - Mad Chop - Autumn - 03-11-2023

Axes are a basic attacking weapon with virtually no basic attacking skills, I'd like to see Mad Chop, Cut Down and Reaper Scythe become basic attacks instead of special attacks. I also think that Sidecut/Sillcut need to just be skills that can be used by any weapon but I'll raise that in another thread.


RE: Soldier - Mad Chop - firehawk11 - 03-12-2023

I agree with Sidecute/sillcute like all Black Knight skills...


RE: Soldier - Mad Chop - Snake - 03-14-2023

If they could become basic hitting skills, it'd be super cool. But at the moment I'm just playing with what's given to me.

I feel that Mad Chop should be at least better than Thousand Stabs in its most "optimal hinted usage" at low HP.


RE: Soldier - Mad Chop - firehawk11 - 03-14-2023

If Mad Chop which should be more powerful then thousand stab because axes are high damage lower accuracy, if this isn't the case I am confused. Optimalshould be the low hp panic-like button. Maybe we just give Soldier the Black Knight treatment as a secondary thing and let all skills be used by all weapon type a Soldier can eqyip.


RE: Soldier - Mad Chop - renowner - 03-16-2023

Mad chop does feel super weak at the moment.


RE: Soldier - Mad Chop - firehawk11 - 03-17-2023

It got nerfed ages ago for no real reason.