Soldier - Mad Chop - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Soldier - Mad Chop (/showthread.php?tid=10059) |
Soldier - Mad Chop - Snake - 03-11-2023 This isn't mad enough. - Mad Chop should ignore the target's protection when your health is equal or below 25%. - 1% per 1% missing HP again, please. RE: Soldier - Mad Chop - firehawk11 - 03-11-2023 Axes are not very good with their low accuracy but asnything to make axes more powerful verses swords or spears would be nice. RE: Soldier - Mad Chop - Autumn - 03-11-2023 Axes are a basic attacking weapon with virtually no basic attacking skills, I'd like to see Mad Chop, Cut Down and Reaper Scythe become basic attacks instead of special attacks. I also think that Sidecut/Sillcut need to just be skills that can be used by any weapon but I'll raise that in another thread. RE: Soldier - Mad Chop - firehawk11 - 03-12-2023 I agree with Sidecute/sillcute like all Black Knight skills... RE: Soldier - Mad Chop - Snake - 03-14-2023 If they could become basic hitting skills, it'd be super cool. But at the moment I'm just playing with what's given to me. I feel that Mad Chop should be at least better than Thousand Stabs in its most "optimal hinted usage" at low HP. RE: Soldier - Mad Chop - firehawk11 - 03-14-2023 If Mad Chop which should be more powerful then thousand stab because axes are high damage lower accuracy, if this isn't the case I am confused. Optimalshould be the low hp panic-like button. Maybe we just give Soldier the Black Knight treatment as a secondary thing and let all skills be used by all weapon type a Soldier can eqyip. RE: Soldier - Mad Chop - renowner - 03-16-2023 Mad chop does feel super weak at the moment. RE: Soldier - Mad Chop - firehawk11 - 03-17-2023 It got nerfed ages ago for no real reason. |