[v2.84c] Battle Spawn Positions - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.84c] Battle Spawn Positions (/showthread.php?tid=10922) |
[v2.84c] Battle Spawn Positions - Trexmaster - 03-07-2024 Currently battle maps do not appear to be respecting spawn positions for either team. Only the stone eater in this picture has moved. Those golems are at their starting position in this fight which was not a back attack. As far as I am aware neither of those spots are spawn positions. RE: [v2.84c] Battle Spawn Positions - Rendar - 03-07-2024 This is happening on the Lava Lake, and the Lava Lake Boss map... So.. probably just an All Around thing with the flee position fix. RE: [v2.84c] Battle Spawn Positions - MultiWonder - 03-07-2024 I can attest that this is an all around thing. (Tested on the Shadow Guardian fight and the general temple area. The shadow guardian spawned in the far corner rather than the center, as usual) RE: [v2.84c] Battle Spawn Positions - Neus - 03-07-2024 This has been corrected in 2.84d. |