[v.2.85f] Prophylaxis Triggering on Allies - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v.2.85f] Prophylaxis Triggering on Allies (/showthread.php?tid=11052) |
[v.2.85f] Prophylaxis Triggering on Allies - PastTimer - 04-10-2024 It's exactly the way it reads. Prophy is out for blood. Allies get hurt from walking on a prophy tile, as well as being pulled or pushed into it. Basically every interaction that makes enemies trigger it. I did not have confusion or any negative status effect at all. Battle was just a normal encounter with local monsters. It was tested in Sunken Forest, but I fail to see how that would affect anything, so it's probably the same all throughout the game. Good news: it only triggers once per an enemy/ally as intended, so friendly dodgies only lose half their HP. Very funny, but it's probably not meant to do that. P.S.: Seeing how in second screencap sadism actually triggers from shredding an ally, it definitely has something to do with not seeing a difference between ally and foe. RE: [v.2.85f] Prophylaxis Triggering on Allies - Neus - 04-23-2024 This should be corrected in 2.86. |