NEUS Projects
[v.2.85f] Prophylaxis Triggering on Allies - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5)
+--- Thread: [v.2.85f] Prophylaxis Triggering on Allies (/showthread.php?tid=11052)



[v.2.85f] Prophylaxis Triggering on Allies - PastTimer - 04-10-2024

It's exactly the way it reads. Prophy is out for blood.

Allies get hurt from walking on a prophy tile, as well as being pulled or pushed into it. Basically every interaction that makes enemies trigger it.

I did not have confusion or any negative status effect at all. Battle was just a normal encounter with local monsters.

It was tested in Sunken Forest, but I fail to see how that would affect anything, so it's probably the same all throughout the game.

Good news: it only triggers once per an enemy/ally as intended, so friendly dodgies only lose half their HP.

Very funny, but it's probably not meant to do that.

P.S.: Seeing how in second screencap sadism actually triggers from shredding an ally, it definitely has something to do with not seeing a difference between ally and foe.


RE: [v.2.85f] Prophylaxis Triggering on Allies - Neus - 04-23-2024

This should be corrected in 2.86.