Post-fight Hunger Indicator - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +---- Forum: Quality-of-Life (QoL) (https://neus-projects.net/forums/forumdisplay.php?fid=59) +---- Thread: Post-fight Hunger Indicator (/showthread.php?tid=11192) |
Post-fight Hunger Indicator - Trexmaster - 06-08-2024 It'd be nice to know immediately when whatever food buff you're running just expired after a fight so you aren't surprised jumping into the next and seeing you no longer have it. Perhaps something akin to the messages printed for stamina expenditure after a fight ends? For example: The battle has ended. Hunger is now at 4 battles remaining. Hour ticks depleting it might make it a bit less reliable by itself, but it'll be handy to know when you're in a party and fights happen in rapid succession. RE: Post-fight Hunger Indicator - Poruku - 06-08-2024 Stomach growling sfx with reverb RE: Post-fight Hunger Indicator - Snake - 08-28-2024 Stomach growling auto-emote can also work just fine. Like how sneezing works. Then make a trait named 'Subtle Hungry', which conceals that to just yourself. RE: Post-fight Hunger Indicator - AkaInuHime - 08-28-2024 I'd prefer a single message at 5 battles left and 0, to not flood the chat that much more. 5 could be something like, *You start to feel hungry.* 0, *You're starving.* |