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Katana Master Improvement - Printable Version

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+--- Thread: Katana Master Improvement (/showthread.php?tid=11201)



Katana Master Improvement - Poruku - 06-10-2024

Currently if you have a katana in one hand and another weapon in your other hand, you lose katana master. This loses you a chunk of bonuses that are really helpful for kensei.

I would suggest that katana master only checks if you have a katana and not if you have no other weapons. It's already impossible to play kensei without focusing on a good katana anyway so it's not like people are gonna off-hand a katana and play kensei with another sword or something weird.

I just wanna play a kensei that has a sword and a handgun... But if I do I'm losing a lot, on top of the fact two-hand makes that playstyle really bad in the first place... I just wanna be cool. Is that so much to ask? Or a katana and a shuriken? Doesn't that just make sense?


RE: Katana Master Improvement - Trexmaster - 06-10-2024

I'd like to add to this that we not lose it for swapping to another katana weapon. That's just silly.


RE: Katana Master Improvement - the REAL Minos Prime - 06-10-2024

Katana Master only gives +5 Power, you still get the momentum reduction from using a Tana on your combos. Still, this buff would be welcome - kensei is far from versatile.


RE: Katana Master Improvement - Poruku - 06-10-2024

Katana master also gives -5 crit evade, evade and hit on the debuffs. Losing that means -5 across the board, which is especially annoying cause the -15 hit to enemies is part of what makes it good as an evader