[v.2.90f] RM magnet rune weirdness - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v.2.90f] RM magnet rune weirdness (/showthread.php?tid=11458) |
[v.2.90f] RM magnet rune weirdness - AkaInuHime - 09-28-2024 If you suck in runes with lower HP with a magnet rune, they keep the lower HP. This causes those runes to vanish, but not the magnet rune or any new runes, when trying to rush. They disappear at the start of the movement, having no effect. The magnet rune was otherwise still magneting around afterwards, but I couldn't replace any of the types of "vanished" runes. A little weird! RE: [v.2.90f] RM magnet rune weirdness - Neus - 10-04-2024 Can you provide steps to reproduce this? RE: [v.2.90f] RM magnet rune weirdness - AkaInuHime - 10-05-2024 Yes. 1. Place runes. 2. Make them rush. 3. Place a magnet rune next to the now 10hp runes to drag them in and combine them all. 4. Make the joined rune rush. |