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Rabbit Leap Nerf - Trait Suggestions - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Rabbit Leap Nerf - Trait Suggestions (/showthread.php?tid=11808) |
Rabbit Leap Nerf - Trait Suggestions - Ray2064 - 02-25-2025 I HATE RABBIT LEAP I HATE RABBIT LEAP I HATE RABBIT LEAP So - Rabbit Leap, by default, would get a 2-to-3 round cooldown, I just think it's too strong of a mobility option by modern standards when skills like Haunting, Flip Shot, or Blink, got a cooldown for less, especially when you take into account that the skill is entirely class-agnostic, and yes, hi Vol, I will absolutely acknowledge that this is done out of personal bias. Fuck you all. Anyways, it occurred to me that if the skill were to be nerfed today, it still would be nice for it to maintain some level of control over which use do you want to have for it. Some builds might appreciate having a mobility option at all thanks to Leporidae, or appreciate the constant movement. (And it'd make the pill easier to swallow, maybe) Also, making it SAN-based is a pretty bad idea, imo, since that'd hurt only a few specific builds more than anything else. Long Jump - Steady: "Long Jump Trait (Only 1 can be selected) - As your bloodline unfortunately found out thanks to a certain shelled scoundrel, slow and steady wins the race. Your trained, lean legs allow you to cover distances without fatigue. Increases Rabbit Leap's range by 1, and disables its cooldown." (The intent here is to not hurt builds that solely depend off Rabbit Leap's constant mobility THAT much. It'd lose 2 range, but would still remain strong as a 8 range, class-agnostic, CDless mobility option, imo. The trait could also just reduce the cooldown by 1, depending.) Long Jump - Explosive: "Long Jump Trait (Only 1 can be selected) - For you, every day is leg day. Your trained, strong legs, allow you to cover larger distances in bursts of sudden energy at a moment's notice. Increases Rabbit Leap's Range by 3." (In practice, this is...basically a nerfed version of the current Long Jump trait. I think it'd still be very strong even then.) RE: Rabbit Leap Nerf - Trait Suggestions - Collector - 02-26-2025 (Yesterday, 10:59 PM)Ray2064 Wrote: yes, hi Vol, I will absolutely acknowledge that this is done out of personal bias. Fuck you all. help I'm being salt threaded : ( guess I'll play agile mech.... RE: Rabbit Leap Nerf - Trait Suggestions - Autumn - 02-26-2025 Can we bring back dislikes specifically for Ray's posts. RE: Rabbit Leap Nerf - Trait Suggestions - Ray2064 - 02-26-2025 (11 hours ago)Autumn Wrote: Can we bring back dislikes specifically for Ray's posts.no RE: Rabbit Leap Nerf - Trait Suggestions - Poruku - 02-26-2025 This post is a no from me chief, lepo doesn't need a nerf RE: Rabbit Leap Nerf - Trait Suggestions - MegaBlues - 02-26-2025 bunnyhop is probably too strong and does deserve a cd but it's funnier for it not to have one so i'm against it. i love antics. RE: Rabbit Leap Nerf - Trait Suggestions - Ray2064 - 02-26-2025 (9 hours ago)Poruku Wrote: This post is a no from me chief, lepo doesn't need a nerf Eh. It should have a 1 round CD AT LEAST. RE: Rabbit Leap Nerf - Trait Suggestions - Poruku - 02-26-2025 1 round cd would mess with the rabbit stomp trait |