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[v2.97] Getting Everyone Into It - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [v2.97] Getting Everyone Into It (/showthread.php?tid=11883) |
[v2.97] Getting Everyone Into It - Latto - 03-27-2025 Dark Bard's Getting Into It states that An enemy absorbing, reflecting, or being immune to your Fire, Dark, or Sound damage triggers the following effects for 2 Rounds (3 if Volume Up is active): 1) Disables absorb, reflect, and immunity for that element. 2) Inflicts Lingering Damage LV X (X = half of damage) of the same type, and Battle Rush LV 5. 3) Infliction-based chance to apply Confusion. The skill states that it applies to enemies but right now, allies that are hit by your kickback damage that absorb/reflect/have immunity to the stated elements also proc it, causing them to gain all the negative effects. |