Bountiful Beauty - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Bountiful Beauty (/showthread.php?tid=1265) |
Bountiful Beauty - catabur - 05-19-2015 Right, so why I don't mind getting iron ore or an eggplant in a level 60 dungeon chest, what I don't really like is that it's only a single piece. A whole chest can be dedicated to a single unit of mixed nuts. What I propose is that craft items come in bundles instead of single units. For instance, instead of getting 1 iron ore, or 1 iron ore and 1 iron ore, in a level 50 dungeon, you get a single bundle of 5 iron ore or so. Something like that. It'd make the whole opening wooden chests feel like a slightly less waste of time, at the least. Re: Bountiful Beauty - MegaBlues - 05-19-2015 This would be beautiful. Maybe getting bundles of crafting materials based on the dungeon difficulty (I.E., like the EXP gained from unlocking doors and disabling traps.) Re: Bountiful Beauty - Ranylyn - 05-21-2015 100% in support of. Most of the time, I don't even bother anymore, since I know a chest will have like 1 ore and 1 food ingredient, that's it. Re: Bountiful Beauty - Neus - 05-24-2015 Right now it should be giving you anywhere from 1 to the chest's level (which I believe is floor level/10) random items from the crafting table per chest. These would be materials, recipe cards, and such. Re: Bountiful Beauty - Trexmaster - 05-24-2015 What the suggestion meant was rather than having each instance of a crafting material to be 1x of the item, it should be more than that. I can see it being like, floor level/20 or something crafting materials, but, yeah, that's what this suggestion meant. |