Mages - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Mages (/showthread.php?tid=157) |
Mages - Rendar - 11-18-2014 Can we have some extra skills given to the base mage class? Barrier Crafting, Barrier magic walls to create more tactical settings. Enchant Weapon Wave of Darkness Creeping Vines Things like that, suggest it here! Re: Mages - Ryu-Kazuki - 11-18-2014 It'd be nice if we got Shock Storm as a t2 lightning spell right before Ryemei, since all the other domains have a t1 and t2 for base mage. Maybe make it a short 3 burst multi-hit attack on a single target for WIL+X (X = value based on rank). Re: Mages - LadyLightning - 11-18-2014 I'd rather have an area-effect option for lightning spells. Maybe something like Chain Lightning, which jumps to a number of extra targets based on rank, dealing the same damage to them. Shock Storm ~ 5 ranks Cost: 17 FP, 3M Spell. Enemy Only. Single. Range 6. Deals Lightning magick damage to a target within 6 range equal to your WIL + a bonus based on rank. Then, this spell jumps to a number of secondary targets based on rank, dealing the same damage to them. Each secondary target must be within range 6 of the previous target, and no enemy can be struck more than once by the same casting of Chain Lightning. If there are no more valid targets, the Chain Lightning ends early. Rank 1: Damage: WIL + 10 Rank 2: Damage: WIL + 12, FP Cost: 19, Chains to up to 1 secondary target Rank 3: Damage: WIL + 14, FP Cost: 21, Chains to up to 2 secondary targets Rank 4: Damage: WIL + 16, FP Cost: 23, Chains to up to 3 secondary targets Rank 5: Damage: WIL + 18, FP Cost: 25, Chains to up to 4 secondary targets Enchant Weapon ~ 1 rank Innate passive. When you use an Enchantment-type spell on an ally while you have Elemental Augment equipped in your skill list, your ally gains the effect of your Elemental Augment for the duration of the Enchantment. If the target ally has Elemental Augment slotted in ~their~ skill list, the damage bonuses stack, up to a maximum of +15 damage. This skill cannot work when you enchant yourself. Re: Mages - Ryu-Kazuki - 11-18-2014 I'd still like it to keep the name Shock Storm from the SL1 thematic skill. It makes sense with the way that skill works too. Re: Mages - Neus - 11-18-2014 I'd rather not overload Mage, the base class with the most skills already, with anything more, and instead save ideas for any promotions they might get down the line. Re: Mages - LadyLightning - 11-18-2014 Would be wonderful to have a spellsword mage promotion. Still putting together ideas for a class proposal. |