Player dungeons - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Player dungeons (/showthread.php?tid=187) Pages:
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Player dungeons - Sarinpa1 - 11-21-2014 I already suggested this on the old forums and I'd like to bump the idea. The gist of it is that let's say a special discer, or something along the lines would add another set of tools to the house owner, giving them the ability to spawn monsters/trigger monster encounters for visitors in their home. Why, you ask? Not only that this would be an amazing tool for player-made events, it would also open up many other RP opportunities, otherwise impossible in the current systém where only possible combat with monsters is in dungeons, or in the arena. Before anything about possible exploiting for gear/exp/murai is said, such rewards are completely unnecesary, as the main point of this is RP. With this, one could prepare. .. let's say, a nice event where a group would go attack a tower of a mad wizard/scientist. . . assault on locations with hired goons for protection. . .but also custom dungeons. As we already have furniture you can store items in, one could even organize a nice dungeon with a reward in the end. . . . Handy but UNNECESARY tools would be : Possibility to send a house/floor wide message - For narration Additional options such as level, miniboss status and such on monster roster. . . Tiles that would trigger said encounters and modifiable percentage of likelyhood of triggering. . . And surely many more. Re: Player dungeons - Mivereous - 11-21-2014 Would probably end up being added as a Donation thing, but I still would like to see it. Re: Player dungeons - Ryu-Kazuki - 11-21-2014 Yeah I'm behind this, it'd be pretty nice to have. Re: Player dungeons - Trexmaster - 11-21-2014 I remember this topic from before--and I'll say it again, I would love something like this. The biggest thing I'd want out of these is being able to customize the enemies. Re: Player dungeons - Xero Shade - 11-22-2014 Perhaps we could also use custom icons for monsters? Re: Player dungeons - Sarinpa1 - 11-22-2014 Custom icons are not going to be a thing, I can assure you of that. Re: Player dungeons - Daisuke - 11-22-2014 am for this very for this Re: Player dungeons - LadyLightning - 11-22-2014 10 / 10, would build. Just call me Lexy the Dungeon Mistress Re: Player dungeons - Someone - 11-24-2014 Custom Icons (With GM approval) would be nice. But, again, probably not. Re: Player dungeons - Normal Username - 12-23-2014 Sounds kewl. But there should be a limit as to how many monsters you can place. |