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SL2 Version 1.44 - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: News (https://neus-projects.net/forums/forumdisplay.php?fid=15) +--- Forum: Announcements (https://neus-projects.net/forums/forumdisplay.php?fid=14) +--- Thread: SL2 Version 1.44 (/showthread.php?tid=2047) |
SL2 Version 1.44 - Neus - 12-07-2015 [float=left] ![]() Well, back to two weeks. This ended up taking more time than I expected, though part of it was Thanksgiving eating up some of my time. Anyway, this update is Soldier's turn. A lot of people said that Soldier needed class skills the most of all but I'm not sure if I agree with that sentiment. Sure, Soldier had a few meh skills, as well as some bad ones, but it also had some of the most broken skills on a base class in the game, specifically Shinken, Turnover, and Mad Chop (situationally). So, overall, Soldier got a lot of power shifted around and has a more defensive feel than before. That said, I didn't want to completely destroy its offensive capabilities either, so a lot of the weaker offensive skills got buffs. But you can read all about that below! 1.44 New Soldier Skills - The Soldier base class has received 9 new skills, including 2 main class only skills. Soldier Skill Adjustments
Adjusted - Got rid of pointless 'learn skill' text in many skill's rank 1 description. Adjusted - Banquet now restores a minimum of 10 Essence when it successfully connects. * Bug Fixes - Gust Arrows no longer increase the range of Cripple Arm/Leg if used by a Gun weapon. - Cripple Arm now applies its proper status LV. - Cleanse Body now properly removes Celsius Shell and Cripple Leg. - Cripple Arm should now properly remove sub-weapon use. - Ice Arrows now has the proper damage value of Rank*2 on hit. - Pulling Shot will no longer use the wrong weapon for the attack while you have Ambidexterity toggled on. - Rare issues such as involving Menov's Fang expiring before Poison damage is applied and not receiving its bonus for the last round in certain conditions should no longer occur. - Healing Legacy now properly doubles Healing Discharge's bonus heal. - Invocation (the talent) now works properly instead of doing nothing. - Guilds created prior to the member limit increase could not benefit from it, but will be able to now. - Aliagmato now properly gets its bonus range from having only one Bonded Youkai. - Dagger Dance works again. - Hitting cancel while using Movement will no longer cancel the movement action. - Skills with multiple weapon classes weren't properly receiving the Power bonus from weapons in the skill damage calculation. Click here to learn how to install and play the game! Or click here to view the game's hub page and learn about it, see screenshots, who's playing, and more! |