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Sixth Sense - Printable Version

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Sixth Sense - Trexmaster - 12-11-2015

So, as some people might know, sometimes it's beneficial to get back-attacked by the enemy for sake of convinent placement. Though sometimes you don't want to get back-attacked, and can't really avoid it due to lag.

Thus, I propose a way to toggle Sixth Sense being active or not once bought. Maybe as like, a skill, like Ambidexterity (but it shouldn't take a slot, duh).