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[Ghost] Unlock Requirements. - Printable Version

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[Ghost] Unlock Requirements. - Ranylyn - 11-25-2014

As it stands now, unlocking Ghost can be a hell on earth.

"Oh, just have someone beat you up, and then go to the jammer cave!"

Except, you know, things like March. And food effects. I've tried to help people by beating them up IN the cave only to have their emergency food kick in after the 4th attempt or so. 10% is a nightmarishly low threshold. People can be trying to waste their food and get beat up again for a very long time. And, of course, doing so in a higher level dungeon where enemies are a real threat to you is basically signing a waiver for your death.

Could we raise the unlock threshold to 20-30% instead of the current 10%? Because as it stands, Ghost is presently the only class in the game that causes this much frustration just to unlock.


Re: [Ghost] Unlock Requirements. - Soapy - 11-25-2014

"[url=http://neus-projects.net/viewtopic.php?p=1086#p1086 Wrote:Ranylyn ยป Mon Nov 24, 2014 6:12 pm[/url]"]Ghost is presently the only class in the game that causes this much frustration just to unlock.
Magic
Gunner


Re: [Ghost] Unlock Requirements. - Neus - 11-25-2014

You can simplify unlocking Ghost by having the Talent: Ghost trait.