NEUS Projects
Rescue - Printable Version

+- NEUS Projects (https://neus-projects.net/forums)
+-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8)
+--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7)
+--- Thread: Rescue (/showthread.php?tid=2173)



Rescue - Rendar - 01-07-2016

Can rescue have any sort of consistency with where it rescues a target to? If you're rescuing 1 person, it can be any square around you. With two it's just as bad.

I'd like to be able to select what squares they pop into.


Re: Rescue - Neus - 01-07-2016

Why does it matter?


Re: Rescue - Zakizo - 01-07-2016

Probably because of stuff like "rescuing" your allies onto the one tile beside you that's affected by Sear/Ice/an enemy Sanctuary, or that's within an enemy's kill-death-range, etc.


Re: Rescue - Rendar - 01-07-2016

Exactly what Zakizo said. I'd like some form of regularity with it, or.. Preferably, the ability to choose.


Re: Rescue - Neus - 01-08-2016

Maybe at some point, but not in the near future, sorry. I suggest not pulling them if you're near a dangerous tile, or moving first.