Rescue - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Rescue (/showthread.php?tid=2173) |
Rescue - Rendar - 01-07-2016 Can rescue have any sort of consistency with where it rescues a target to? If you're rescuing 1 person, it can be any square around you. With two it's just as bad. I'd like to be able to select what squares they pop into. Re: Rescue - Neus - 01-07-2016 Why does it matter? Re: Rescue - Zakizo - 01-07-2016 Probably because of stuff like "rescuing" your allies onto the one tile beside you that's affected by Sear/Ice/an enemy Sanctuary, or that's within an enemy's kill-death-range, etc. Re: Rescue - Rendar - 01-07-2016 Exactly what Zakizo said. I'd like some form of regularity with it, or.. Preferably, the ability to choose. Re: Rescue - Neus - 01-08-2016 Maybe at some point, but not in the near future, sorry. I suggest not pulling them if you're near a dangerous tile, or moving first. |