Battle Kitties - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Battle Kitties (/showthread.php?tid=2190) |
Battle Kitties - Rendar - 01-09-2016 Can we get a new 'option' made for the battle kitties? One that makes it so that if you can't see a target, you don't target it? It would make for battlefields to be all the more immersive instead of "I just shot this guy through three walls." I know some level of 'player choice' should be allowed, but in the cases where skills just flat out target a giant area, it isn't viable. Like say there is a wall between me and X. Your character is C, your wanted target is Y. Walls are W. *WW****** XWWC**Y *WW****** If you used a 3-wide AoE, you would still attack X, and y, even if X wasn't visible. It'd add a whole level of playability to custom battlefields that I know for certain would make people give more asagorians to buy them to spruce things up. Re: Battle Kitties - Rendar - 01-19-2016 Can we also have Battle Kitties that have their own music? A way to give a battle in an area a 'theme' as it were. That probably over-rides personal marching bands if toggled on. |