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Hit checks on skills that use basic attacks - Printable Version

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+--- Thread: Hit checks on skills that use basic attacks (/showthread.php?tid=2205)



Hit checks on skills that use basic attacks - Autumn - 01-11-2016

Would it be possible for skills like Hanging/Repel/Sidecut/Couloir to list your hit chance when selecting a target? This would help immensely.


Re: Hit checks on skills that use basic attacks - MakeshiftWalrus - 01-11-2016

I second this.


Re: Hit checks on skills that use basic attacks - Ranylyn - 01-11-2016

All of my yes.


Re: Hit checks on skills that use basic attacks - Soapy - 01-11-2016

please


Re: Hit checks on skills that use basic attacks - Neus - 01-11-2016

Gather a list of skills that this should apply to and I will try my best to fulfill this request next update.


Re: Hit checks on skills that use basic attacks - Soapy - 01-11-2016

Snake Shot (check should include damage bonus)
Pulling Shot (damage bonus)
Cripple Arm (hit penalty)
Cripple Leg (hit penalty)
Sidecut
Power Gradation (damage bonus, res target)
L'au-Dela
Couloir (hit bonus)
Geldoren (damage bonus)
Shinken
Ether Invitation (damage change)
Wazabane (hit bonus)
Cutthroat (hit penalty)
Hanging (hit bonus)
Checkmate (damage bonus)
Straight Cannon (hit penalty, damage bonus)
Blowback Cannon (damage bonus)
Chained Boomerang (hit penalty)
Buster Cannon (damage bonus)
Parting Shot (hit penalty)
Ritual Sword
Aliagmato (damage bonus)


Re: Hit checks on skills that use basic attacks - Rendar - 01-11-2016

Wazabane needs the HIT/CRIT Bonus from normal and airborne statuses.


Re: Hit checks on skills that use basic attacks - Snake - 01-12-2016

Don't forget the new Spear 'sidecut' too.