Sub-attack Range (Mutation) - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Sub-attack Range (Mutation) (/showthread.php?tid=2345) |
Sub-attack Range (Mutation) - Trexmaster - 02-07-2016 When using a mutated weapon in your off-hand, range bonuses to it that would apply due to its new weapon type wont apply when using Sub Attack. (in this case, Gust Arrows and Snipe don't apply to a weapon mutated into a bow if it's used with Sub Attack, BUT, it will if used with any skill as normal). Re: Sub-attack Range (Mutation) - Egil - 02-11-2016 This also goes for weapons mutated into guns. They retain their original range if you try to use them in a basic attack, but have typical autopistol range when Parting Shot is used. Re: Sub-attack Range (Mutation) - Neus - 02-11-2016 This should be corrected. |