Mechanation features - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Mechanation features (/showthread.php?tid=2664) |
Mechanation features - Raigen.Convict - 05-13-2016 So, not sure if this was posted before but, Mechanations as it stand do not have any extra features like ears and tails that i'm VERY SURE could easily be replicated if the maker so wished, maybe not pappillion wings... But perhaps even corbie/hyattr/phenix wings... Could we have those added for mirrors for mechs as racials? Re: Mechanation features - Clockworkers Doll - 05-14-2016 I posted about this originally, back in July of last year. (http://neus-projects.net/viewtopic.php?f=8&t=1534 Take my old thread.) The only reason Dev said no was because Mech can't fly. If you check the thread, that's all Dev even talked about. Imagine being able to say "Dev derailed my topic". It's a wild ride, dude. Everybody else seemed like they were entirely for it, however, so I'm sure most still are. +1 100%. Re: Mechanation features - Raigen.Convict - 05-14-2016 They don't have to be able to fly... Just the makers can grant them these features if they so choose because seriously, how hard is it to make a mech and add some cat ears and a tail? Now, let's also add a code in so if you choose a racial from one race, you're locked to only racials for that race, like, choose cat ears, you only can get a tail too. Re: Mechanation features - Snake - 05-16-2016 ...no, please no meow-bots. Re: Mechanation features - Autumn - 05-16-2016 I still don't see as to why not, however I could see problems arising for the players just wanting to make a mechanation with the tail of a felidae and ears of leporidae Unleeeeess of course Mechanations still need to have a similar structure to the race it's mimicing, in which case, throw the vampire message on them whenever they use a mirror. Re: Mechanation features - Egil - 05-16-2016 "[url=http://www.neus-projects.net/viewtopic.php?p=13819#p13819 Wrote:Spoops » Mon May 16, 2016 1:02 pm[/url]"] How would this make sense in IC? Re: Mechanation features - Rendar - 05-16-2016 "[url=http://neus-projects.net/viewtopic.php?p=12190#p12190 Wrote:Neus » Sat Feb 13, 2016 6:36 pm[/url]"]Well, in the future, I don't recommend confronting a player in the IC channel about something you have a problem with. I'm not sure how that would ever be a good idea, since all you're doing is putting them on the spot and that tends to make people defensive and start arguments. If ya make a mech that ain't too 'human' lookin, they suck ass. So yeah. |