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Riposte - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Riposte (/showthread.php?tid=284) |
Riposte - Rendar - 12-01-2014 Can Riposte counter ranged attacks that are made in melee. That'd be great. Re: Riposte - Soapy - 12-02-2014 As long as multi-shot guns only proc it on the first round, I have nothing against this. Re: Riposte - Rendar - 12-02-2014 [sarcasm]No. Multi round guns proc it EVERY SINGLE TIME. [/sarcasm] Yeah, that works. Re: Riposte - RoboCat - 12-02-2014 This already happens for ranged enemy attacks in PVE. Re: Riposte - Rendar - 12-02-2014 The Spectre's attack thing is actually considered a melee attack that has range. Just like you can riposte a huge-blade from 2 squares away. Re: Riposte - LadyLightning - 12-02-2014 What about Couloir? Does that function in the same way? Re: Riposte - Rendar - 12-02-2014 It's still a basic attack, made with a melee weapon. Hanging, using a gun, won't trigger Riposte. Hanging with a Javelin won't either. |