[Suggestion] Critter Blindsides - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: [Suggestion] Critter Blindsides (/showthread.php?tid=2896) |
[Suggestion] Critter Blindsides - Exxy - 06-30-2016 Could we have the recoil damage that critters proc work similar to how Risposte and other proc-based hits work?? If I really have to state my logic behind this in defense against people wanting to shoot holes in it like me and the Heaven Kick-Critter issue: Something should NOT be able to bite me if I'm punching it's back-side, simple enough no? EDIT: Obviously it's nothing that's straight-out nerfing or removing their recoil damage, it's just providing a new mechanic to them (that applies to fist weapons) that can create a Movement "sink" especially at later levels. Re: [Suggestion] Critter Blindsides - Neus - 07-04-2016 Have you seen how quick they roll? That said, I think this makes sense, so why not. |