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Movement Becomes Teleport... not quite? - Printable Version

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+--- Thread: Movement Becomes Teleport... not quite? (/showthread.php?tid=3221)



Movement Becomes Teleport... not quite? - Esther - 08-15-2016

Movement Becomes Teleport, does not actually... become a teleport. It still follows the basic rules for movement, respecting the presence and location of tiles you can't step on, like walls, cliffs, monsters and other players. This is not a proper teleport.

A proper teleport would be able to move from the front of a player to behind a player in 2 squares, while basic movement requires 4 squares to walk around the player. A proper teleport wouldn't get stuck up on a cliff in Tannis during a Black Beast attack.


Re: Movement Becomes Teleport... not quite? - Neus - 08-15-2016

This isn't a bug, this is just how teleport movement works.


Re: Movement Becomes Teleport... not quite? - Esther - 08-15-2016

Then it's... not really a teleport, is it?


Re: Movement Becomes Teleport... not quite? - Exxy - 08-15-2016

"Esther" Wrote:Then it's... not really a teleport, is it?

It still ignores Field Effects and can be used to get by certain things like Watchful Eye.