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Needle Returning to Unresistable - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Needle Returning to Unresistable (/showthread.php?tid=3306) |
Needle Returning to Unresistable - Kameron8 - 08-24-2016 Can Needle be made to ignore Resistance, as it did prior to the GR? It currently ignores armor, but when facing any Res it starts to do something like 60 damage for 4 momentum. Given how high health pools are now, and the nature of attacks that deal static damage, having it always do 90 seems like it would be fine. If the person has 25% light resistance, you don't get a 2nd action either. Re: Needle Returning to Unresistable - Autumn - 08-24-2016 If I recall, needle was made to be 4m so that you couldn't double tap it, I think needle is a good target for a 2 round cooldown whilist restoring it's 3m cost, so that hitting a resist isn't so punishing. Re: Needle Returning to Unresistable - Chaos - 08-24-2016 I should mention that there's a certain suggestion in the Offensive Spells topic that touched upon Needle: Quote:Needle: |