Gun Riposte - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Gun Riposte (/showthread.php?tid=3508) |
Gun Riposte - Kameron8 - 10-03-2016 There seems to be some missing scaling from guns when triggering Riposte. I shot a Sand Shark for 177 damage with a shotgun, then triggered riposte for 22. I'll attach some details and the debug log below in the spoiler. Weapon: Planetarium Magical Nova. Stats and Weapon Sheet: I couldn't find any clearly defined reasons for the number the Riposte threw out, but I'll edit this post if I do find something. EDIT: The 15 power from the weapon combined with the 25 power from One-Hit Wonder totals to 40. The gun has a 110% crit scaling, bringing the damage to 44 before Riposte lowers it to 22. Could be that those are the only things being factored in. Re: Gun Riposte - Neus - 10-03-2016 It gave you that amount because that's how damage it does without the 'bonus' damage from the gun attack. It's not really a bug, in my eyes, because; A) Guns get attack scaling on initiated attacks only, not counter attacks. B) Guns weren't ever intended to be used with Riposte. At this point, it's an old issue that gets reported a lot and I'm tired of seeing it, so I'm tempted to just change Riposte to only work with melee weapons, but then I know someone is going to report it as bugged when the mutated gun they're using either doesn't trigger Riposte (because it's being treated as a gun), or does trigger but doesn't get its damage scaling anyway. Re: Gun Riposte - Kameron8 - 10-03-2016 Got'cha. |