[QUE] Boots of initiative - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: [QUE] Boots of initiative (/showthread.php?tid=3650) |
[QUE] Boots of initiative - Autumn - 11-08-2016 Boots of initiative add to the talent's duration, meaning that you get +5MV and +10CEL for 3 rounds instead of 1, as the talent is supposed to intend. Is it intended for boots of initiative to add to the duration of the talent's initiative? Re: [QUE] Boots of initiative - Neus - 11-09-2016 Are you sure that's what's going on? Can you take a screenshot of it with and without the boots equipped? Because the boots should only be replacing the status if it's higher (which is 2 rounds and LV 6 for the boots). Re: [QUE] Boots of initiative - Autumn - 11-09-2016 Actually I think that is what's happening, but the boots of initiative give the +12 CEL to turn order for 2 rounds, which lead to an awkward double turn situation that I honestly did not see coming, so I guess I should be asking instead: Are boots of initiative intended to give CEL order as well? Re: [QUE] Boots of initiative - Neus - 11-09-2016 I mean, it's intended in the sense that it uses the same status as the talent, although the numbers were originally for the old version of it. Re: [QUE] Boots of initiative - Autumn - 11-09-2016 Alrighty, thank you. |