Double D'oh! - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Double D'oh! (/showthread.php?tid=3688) |
Double D'oh! - Autumn - 11-16-2016 Double Dao does pretty pitiful damage for it's momentum cost, can it perhaps be changed to be a 3m skill with a 3 round cooldown? Since it was changed a little while ago to be an autohit instead of basic attack. Re: Double D'oh! - Soapy - 11-16-2016 It wasn't very good before, and it's definitely not better now. Sure, why not? Re: Double D'oh! - Ranylyn - 11-16-2016 Even with a lengthy cooldown, making it 3m would be a buff compared to what it is now. Why not? Re: Double D'oh! - Snake - 11-16-2016 Supported, the lack of damage makes it pitiful compared to Akimbo. RIP Alucard dreams. (+1) |