Gun ideas for future gun classes - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Suggestions (https://neus-projects.net/forums/forumdisplay.php?fid=7) +--- Thread: Gun ideas for future gun classes (/showthread.php?tid=378) |
Gun ideas for future gun classes - Lolzytripd - 12-14-2014 some ideas are based on other things, but a lot of stuff already is ...so yeah. Run N' Gun -4/4/3/3/2 move 4/4/4/4/3m 20fp/18/17/15/14 same as normal movement but after selecting the movement choice, you may select a target to perform a basic attack against within range of your movement line Clown cartidge a luck based chance of accidentally reloading your gun wrong. 50%-luck chance of normal reload 25%+1/2 luck chance of 1 additional round on basic attack 25% +1/2 luck chance of 1 less round on basic attack Money shot. basic attack Increased crit if target has more mura than you. Increased hit if target has less mura than you. amount is 5 per rank + higher mura/ lower mura to max of 50 Spray and Pray cone based aoe attack xfp cost (unsure for balance) Does pierce gun damage = 50%skill+50%faith Lockn'load buff Repairs 3 durability and gives a bonus to hit and crit Ricochet rounds A missed shot on a target has a chance of ricocheting and hitting any enemy within x tiles based on rank including the target at reduced 75% damage based on 2/4/6/8/10%+luck Bullet Ballet toggle Pistol only Basic attacks consume 10fp per enemy withing range. 5fp if dual wielding. basic attacks fire 1 round at all enemies within range instead of standard amount at a single target. and thats all I got for now. PLEASE PLEASE PLEASE GOD DAMNIT SUGGEST SOME IDEAS OF YOUR OWN IN THIS THREAD, then after sharing your ideas, feel free to rip my ass a new one Re: Gun ideas for future gun classes - Mivereous - 12-14-2014 Still waiting for something like a pistol whip, 10 FP, bash an enemy in melee range with your gun dealing Weight+STR damage, or something like that. I like all of these, ESPECIALLY the last three, but Clown Cartridge doesn't make a lot of sense to me, but it might just be the way that it's explained there. Re: Gun ideas for future gun classes - Lolzytripd - 12-14-2014 okay so there is a chance that A) you shoot 1 extra bullet from a multi round gun, B) one less or C) it shoots normally the % is rigged so that it leans towards normal with low luck, and with high luck it leans towards the other two at 50 or above luck you will only have A or B |