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Pocket Sand - Printable Version

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Pocket Sand - Snake - 01-06-2017

Pocket Sand is weak, the duration is not enough and the skill can only be used once per battle to make a crucial opening without any extra bonuses and Blind doesn't work at all in this Autohit meta, so, since Blind is probably getting gibbed too thanks to Slydria's 'oh god finally' post:

Can we be able to 'reload' it after a cooldown?

Example:

- Use Pocket Sand (Blinds enemy) [3M]
- 3 round cooldown
- Use Pocket Sand (Refills the pocket with sand) [3M]
- Use Pocket Sand (Blinds enemy) [3M]
[...]

Or a better idea, make it do a static and poke-worth amount of physical Earth Damage, (25% [Earth ATK] physical Earth Damage) and if your enemy resists Earth, the reload cooldown is increased from 3 to 6 rounds.