NEUS Projects
Two-hand firearms - Printable Version

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Two-hand firearms - Filthyfrankster - 01-16-2017

A suggestion for an addition to the two-handed (From what it says) That two are better than one, Which honestly sounds fitting for firearms.

Give it a new thing for guns.
For example, Two-handing a sniper rifle could give possibly more hit and crit? Since you're actually taking the time to steady your aim with it instead of one handing it like an animal with a sub weapon in your hand.

It'll go nice with people who want to run gimmicks like a single handgun and ghost hands/bloody palms in the sub slot. Or even with rifles like the excel sniper, seed shooter or the spirit hunter who feel like getting their commando on.

Give it some snazzy name like COMMANDO


Re: Two-hand firearms - Lolzytripd - 01-16-2017

it actually would be nice if the two hand talent had a another part to it for ranged weapons.

I'd see it being good for bows, and tomes aswell. (well maybe when we get a class that supports not having a subweapon with a bow.)


Re: Two-hand firearms - Snake - 01-16-2017

I approve. Now if only there was Crossbow available for Archers.


Re: Two-hand firearms - K Peculier - 01-17-2017

Recoil does not exist. Jokes aside. I agree.

Proper aiming with both hands should increase hit and critical at the very least.