NEUS Projects
PVP as war. - Printable Version

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+--- Thread: PVP as war. (/showthread.php?tid=4152)



PVP as war. - Lolzytripd - 01-31-2017

Either in Serious fights (no holds bar)
or a new pvp mode

Player allies, mercenaries, item summoned allies, would be turned on for pvp.''


This allows the roleplay of bandit leaders, Mercenary commanders, rebels, Ect. Beyond the Force a single player can bring to arms.


This would also allow guard players, with a new guard accessory to bring npc guards into battle with them, this item would not function pve but only in pvp.


Re: PVP as war. - Shujin - 02-01-2017

I was thinking about something like this aswell. I kinda like the idea to allow people, should they agree, to have some NPC assistance in form of captured/Item monster or even mercenaries.
But probably only as a option, so everyone can decide that for themselves.

Allow me to capture Ghostdogs again!