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Critting Blackknights seems wrong... - Printable Version

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Critting Blackknights seems wrong... - Poptartu - 02-06-2017

Welp, here's the issue I came across. I'm over invested in skill and luck as an agile machination up against a blackknight with no other crit evade then the classes passive one. I however, am literally incapable of critting them, or nearly. My crit chance came out to 5% against them in the most optimal situation. I don't have a bow specifically for critting, per say. But this seems ridiculous when the entire point of this build is to crit, and one passive from a class negates their existence. Pretty sure I have no chance to crit faith builds reguardless. Bleached fang also likely just negates my existence because crit evade bonus. Says I have a 99% crit chance with this bowgun, which is really bad for a crit build sure. But really being unable to crit someone cause of one boost when that's your gimmick is disgusting.


Re: Critting Blackknights seems wrong... - Autumn - 02-06-2017

I think your issue is not having enough critical in general, Negation is not exactly OP because if you only have negation you can't exactly evade crits all the time either, you need LUC/FAI and/or Boneheart with negation to snuff out crits, and if they have those items good on them, they are doing the exact thing they are BUILT for.

99% Critical is just not enough to get by on, your problem here is that your critical is way too low, not that crit evade is too much.


Re: Critting Blackknights seems wrong... - Snake - 02-06-2017

You do have a lot of crit buffs to get around their minor 50 Critical Evade, if you're running the following:

(Assuming you're using a bow, in this case.)

Kensei/Arbalest (You can debuff their Critical Evade with Absolute Death, after a Pulling Shot. Bonus points if Attrait.)

Ghost/Arbalest
(You'll have Attrait, in this case. And while low on HP, your Critical Hit will skyrocket due to Rising Game.)

VA/Arbalest
(Self-explanatory, just run around, get Eastern Wind and Northen Wind, and you'll probably have 50% Critical Hit chance. Plus some extra SKI from the innates.)

ST/Arbalest
(Read above, plus, you'll have more ways to be annoying with Create Shade and Distortion.)

Monk/Arbalest
(if you use Chained Boomerang with a fist at 30 Ki, I think this might do the trick.)

Hexer/Arbalest (This one, you drench them in Dark Water tiles, so their FAI go to 0, and the Crits appear once again.)

And since you're using a bow, try slapping in Critical Hit enhancing parts, such as Compact Body or Wire String(?) Also, [strike]Dragon Remains kit may help a little more overall, since Mat Changing is possible in this meta.[/strike] Small slip here-- Bows don't get this. Reee.


Re: Critting Blackknights seems wrong... - Poptartu - 02-06-2017

Alright, i'll just retire the character cause they don't work. And I thought over investment in stats would help. Classes too OP.


Re: Critting Blackknights seems wrong... - Rendar - 02-06-2017

They're using a bowgun, which means that they're likely Arbie/MG or some-sort like that.

The inherent downside to such a build is that your bow is also a gun. Just dual wield. Use a bow and a gun (likely a sniper rifle). Get the best of both worlds, and still be able to fire the sniper rifle for BBC.

Also, their 'minimum' is still hefty. 50 crit-evade + 25 (bleached fang) isn't much. Then you factor in FAI and LUC, that they didn't even build for, and likely got from aptitude (about 20 or so).

It fits the bill for that. If you want to crit them, you're going to need to have more crit on your bow from weapon mods, and either vamp shell them (to get more crit and reduce their evade), or just spray-and-pray. Your damage, hopefully, should be enough to punch through em.


Re: Critting Blackknights seems wrong... - Poptartu - 02-06-2017

I hit 120's against fairly heavy tanks without crits, with a buster cannon and a headshot crit i'll go up to 500 damage. I don't have the bulk to survive to do anything but set that up. Even riding knockdowns and stuns, crit necessitate too many stats to get natural bulk even with sanc. So, i'll die in 2-3 rounds. And if I can't crit them, what all my stats are in, it'll take me around 6 turns optimally.. I guess that's fine? Instead of being about even they just definitely win cause of a little luc, faith, and a passive.

I just want like a 10% crit chance on my crit build against people without faith.


Re: Critting Blackknights seems wrong... - Lolzytripd - 02-06-2017

I can understand poptarts gripe, the only thing I feel is that bleached fang doesn't need to be a thing. getting 75 crit evade from just wearing armor before your stats and their stats meet feels a bit wrong.

Though using a magic nova gun mutated into a bow, just because you want the increased power, theres better ways to get crit rate.


Re: Critting Blackknights seems wrong... - Autumn - 02-06-2017

Bleached fang is fine, you sacrifice giant gene for that, an important tank enchantment.


Re: Critting Blackknights seems wrong... - Lolzytripd - 02-06-2017

when you put it like that, with that much extra health vs 25 crit evade...

yeah seems fair.

I mean my arbalest build gets 130% crit with -15 crit evade to enemies before I even get off an attrait or use a dark water vial.


the only thing I could get behind for Black knight changes would be attaching their crit evade to their blackwind gimmick

Change it to 30% base crit evade, and buff it to 60% crit evade on a blackwind turn.


Re: Critting Blackknights seems wrong... - Snake - 02-07-2017

Nah, keep it the way it is.

Crit Evade is the most useless stat vs certain class setups, unless you stack it up beyond the roof. Bonus Points for being attached directly to FAI, that is as fragile as a Mage getting silenced.