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Dual Strike: Rogue - Printable Version

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Dual Strike: Rogue - Rendar - 12-23-2014

A new skill I thought of for Rogues that like to dual wield daggers

X Momentum, X FP

With a dagger in the offhand, and one in the mainhand, you're capable of utilizing them to perform two quick strikes. A little less lethal and precise than normal, but it gets the job done right fast.

Rank 1: 6 Momentum, 10 FP, 25% Strength, -30 hit, -30 crit
Rank 2: 5 Momentum, 9 FP, 40% Strength, -25 hit, -25 crit
Rank 3: 5 Momentum, 8 FP, 55% Strength, -20 hit, -20 crit
Rank 4: 5 Momentum, 7 FP, 70% Strength, -15 hit, -15 crit
Rank 5: 4 Momentum, 7 FP, 75% Strength, -10 hit, -10 crit

You perform 2 basic attacks using those penalties


Re: Dual Strike: Rogue - Sarinpa1 - 12-23-2014

Dagger wielding individuals usualy have rather good hit and crit already. I'd not lower the momentum cost to four even on max rank, because if I'm not mistaken, that'd allow some insane shenanigans with fleur.


Re: Dual Strike: Rogue - Rendar - 12-23-2014

Oh geez I forgot that shitty skill existed.. That would be... 4 attacks for 9 momentum at 75% strength... I could change it to only be usable once per turn, or if you use it in one turn, you're taking a way-larger penalty.


Re: Dual Strike: Rogue - Maikito - 12-25-2014

I think doubling the cost of everything on second use would make it more viable for usage. I like the idea.