Grand Cheese - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Grand Cheese (/showthread.php?tid=4420) |
Grand Cheese - Autumn - 04-02-2017 If you grandupper an enemy and then walk to the tile they will fall to, you can use a skill such as Famiuga, Hellspike or Fleeting Spectres to shoot 8 projectiles at someone if you're faster than them, instantly killing them. Is it possible to make the spot where an enemy is removed from battle a dense tile temporarily? Another possibility is making it so that grandupper sends an enemy to a random tile instead of landing them directly in front of the boxer. (Reason its not in bug reports is because I dont think technically this is a bug?) Re: Grand Cheese - Neus - 04-02-2017 It could also just knock away anyone in the tile they land on. Re: Grand Cheese - Autumn - 04-02-2017 That could work too, yeah, anything to prevent insta-kill mostly. Re: Grand Cheese - Neus - 04-03-2017 We'll do that then. |