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Ready dood?! [Prinny request] - Printable Version

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+--- Thread: Ready dood?! [Prinny request] (/showthread.php?tid=4440)



Ready dood?! [Prinny request] - Snake - 04-05-2017

Can we, while fighting Prinny, get a skill that controls if they can or not get critically hit? (Like a Lich passive)


Re: Ready dood?! [Prinny request] - Raigen.Convict - 04-08-2017

I have an odd suggestion, though I've never done the fight, do we have a way to let the prinny use skills from player classes that you already have unlocked? It'd be interesting for debugging things, also a way to control what the prinny specifically does in the fight, basically fighting yourself but it's mostly for debugging reasons.

EDIT: scratch the only unlocked thing, I just remembered destiny classes so, just all the classes in general? Please?


Re: Ready dood?! [Prinny request] - Snake - 04-08-2017

That can be arranged with alt fighting so no need to, there's nothing against alt interacting, it if it's done OOC and the GMs are aware of it.

Now critical hits...


Re: Ready dood?! [Prinny request] - Snake - 04-14-2017

Anyway, another request for a Prinny if possible.

Can they have like 99999 HP? We can use the Leave Battle verb whenever done, so there's no problem.