Steel Arrrgh! Damnit! - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Bug Reports (https://neus-projects.net/forums/forumdisplay.php?fid=5) +--- Thread: Steel Arrrgh! Damnit! (/showthread.php?tid=4456) |
Steel Arrrgh! Damnit! - Autumn - 04-11-2017 Steel Aura doesn't block on hits caused by statuses such as narcus, for some reason it also doesn't stop elemental augment, I assume this is also related since it might be tied to the current elemental enchant? Re: Steel Arrrgh! Damnit! - Autumn - 06-01-2017 Another bump because this is still happening as far as I know. Re: Steel Arrrgh! Damnit! - Neus - 06-06-2017 Elemental Augment isn't a weapon's on hit effect. Narcus technically isn't either; that's a product of the status, I'd say. Re: Steel Arrrgh! Damnit! - Autumn - 06-07-2017 Mhm, but recently Ghosthands was changed to ignore statuses that trigger on-attack (http://www.neus-projects.net/viewtopic.php?f=7&t=3967), I just figured this should be the same perhaps. In hindsight, I should have made this a balance fu thread instead of a bug report. Re: Steel Arrrgh! Damnit! - PantherPrincess - 06-07-2017 "Neus" Wrote:Elemental Augment isn't a weapon's on hit effect. Narcus technically isn't either; that's a product of the status, I'd say. Keywords being hit and on hit. Elemental Augment I don't mind but imo Narcus shouldn't bypass this. Re: Steel Arrrgh! Damnit! - Snake - 06-07-2017 But Narcus requires a 'buff' for it to happen (same as Elemental Augment needing the Enchant), the same with enchants. I think that's the key point behind what it can or not bypass Steel Aura, according to Dev. If we're talking ''bug-wise''. Further discussions would be better for Balance Fu. Re: Steel Arrrgh! Damnit! - Neus - 06-07-2017 Elemental Augment isn't the effect of an item, it's the effect of a skill. Narcus is the effect of a status, although it's in more of a grey area. |